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Escape from Tarkov

Choose a raid location, compare its markers with your in-game extraction list, then add the spawn, key, loot or hazard layers you need.

The atlas separates possible spawns and loot pools from fixed doors, containers and route controls, so a marker does not mean that the random event will occur.

Open mapStreets of Tarkov ·1,708 markers

Maps
13
Markers
9,641
Categories
14

Maps

Open any of the 13 current raid locations and keep its floors and layers in one view.

Guides

These guides cover extracts, spawns, keys, loot, transits and the maps players most often need to learn.

  1. All Extraction Points and Exits | Escape from Tarkov Map

    The raid list decides which exits matter. Match those names to the map, read each marker, and choose a fallback before moving toward the final sector.

    Read the guide
  2. PMC Starts, Boss Areas and AI Zones | Escape from Tarkov Map

    Read spawn layers before the first route choice, then clear them. Reopen boss or AI areas only when planning a specific approach on the correct floor.

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  3. Keys, Locked Doors and Map Controls | Escape from Tarkov

    Search the exact door before routing to it. Check the threshold, the return path, and any separate control point without assuming its live state.

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  4. Loot Containers and Loose Loot Routes | Escape from Tarkov

    Choose a compact cluster beside the extraction route. Treat containers as known stops and loose-loot markers as possible locations rather than promised items.

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  5. Customs Map: Dorms, Routes and Exits | Escape from Tarkov

    Choose the crossing that serves your assigned exit before adding Dorms or loot. Recheck the route at each fence, river passage, and floor change.

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  6. Streets of Tarkov Map: Blocks | Escape from Tarkov

    Write each leg between two junctions and include the return direction. Attach indoor targets to a specific facade before leaving the street.

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  7. Reserve Map: Bunkers, D-2 and Exits | Escape from Tarkov

    Set the point where you will abandon the underground route before descending. Track each control, connector, and extraction as a separate raid check.

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  8. Ground Zero Map: Streets and Exits | Escape from Tarkov

    Confirm the building entrance from the street before switching floors. Connect every indoor target to the doorway used on the extraction route.

    Read the guide
  9. Icebreaker Map: Deck Route and Heli | Escape from Tarkov

    Build a route card that names every departure deck, connector, and arrival deck. Check the group extraction requirements before the final climb.

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  10. Transit Routes Between Maps | Escape from Tarkov Guide

    Treat every transit as a directed leg to a named location, then rebuild the next route under the new map and raid conditions.

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  11. Interchange Map: Garage and Exits | Escape from Tarkov

    Describe each stop by floor, entrance, and nearest connector. Keep the outside extraction leg separate from the route through the mall.

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  12. Woods Map: Orientation and Exits | Escape from Tarkov

    When orientation fails, stop and recover a sector from two terrain features. Rebuild only the next leg while keeping boundary hazards visible.

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  13. Shoreline Map: Resort and Exits | Escape from Tarkov

    Give the Resort visit an access ticket: target floor, entrance, return stair, and exterior landmark. Keep it attached to the extraction route.

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  14. Factory Floors, Tunnels and Exits | Escape from Tarkov Map

    Practice one floor change and one extraction at a time. Identify rooms by shape and connector direction before adding keyed doors, loot, or transit.

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  15. The Lab Map: Controls and Routes | Escape from Tarkov

    Complete an extraction preflight before chasing loot. Name the control, last floor change, final corridor, and fallback for the current raid.

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  16. Lighthouse Map: Floors and Exits | Escape from Tarkov

    Give each long leg a place to stop and reassess. Enter a building only after selecting its floor and the exterior route used after leaving.

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  17. Terminal Extract and Doors | Escape from Tarkov Map Guide

    Keep the 1 mapped extraction selected, confirm every access point in the raid, and add only the doors and containers that fit the return path.

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  18. The Labyrinth Exits and Doors | Escape from Tarkov Map

    Choose a valid extraction, work backward through named door decisions, and keep one continuous landmark chain instead of following the closest pin.

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  19. Best First Map to Learn | Escape from Tarkov Beginner Guide

    Start with Ground Zero, Customs or Woods according to your learning goal, reduce the layers, and repeat a short extraction loop before adding loot.

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  20. How to Unlock Escape from Tarkov Maps through Tour

    Tour unlocks direct location selection in stages, while several late locations require their own story chapter or a first visit through transit.

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  21. KORD BREACH Documents Map Guide | Escape from Tarkov

    Each KORD BREACH document type belongs to three eligible maps, so choose the required type first and search only within its verified location set.

    Read the guide

What is on these maps

Categories on the Escape from Tarkov map, with the marker count for each one.

Questions about Escape from Tarkov maps

How many Escape from Tarkov maps are in this atlas?
The atlas has 13 current maps: Customs, Factory, Ground Zero, Icebreaker, Interchange, Lighthouse, Reserve, Shoreline, Streets of Tarkov, Terminal, The Lab, The Labyrinth and Woods.
Which Tarkov map has the most markers?
Streets of Tarkov has 1,708 markers, the largest total in this atlas. Use one category at a time when the full view becomes crowded.
How do I find my extraction point?
Open the Extraction points layer and compare the marker name with the extracts listed for your current raid. Read the marker before moving because flare, vehicle, co-op and conditional exits have extra requirements.
Are all extraction points available in every raid?
No. The atlas plots 132 extract markers, but availability and requirements vary. The in-game extraction list and the condition written on the selected marker decide whether you can use one now.
What is the difference between an extract and a transit?
An extract is shown in the Extraction points layer. A transit is a separately named route to another location. The atlas keeps all 29 transit markers in their own layer so they are not mistaken for raid exits.
How do floors work on Tarkov maps?
Use the floor switcher above the map. It switches the map to the selected floor and keeps the relevant markers visible. The atlas also plots 293 marked stairs and other floor connections.
Can I see which key opens a locked door?
Yes. The Keyed doors layer has 202 door markers. Select a door to read the required key in its title, then use search to find the same key name on that map.
Does a loot marker guarantee an item?
No. The atlas distinguishes 6,076 fixed containers from 1,099 loose-loot positions. A container is physically present, while a loose-loot marker describes a possible pool rather than a guaranteed item.
Are PMC and boss spawn markers guaranteed?
No. The 1,195 PMC markers show possible raid starts, and the 113 boss markers show possible boss areas. Spawn selection and boss presence can change from one raid to the next.
Can I mark places and keep my progress?
Yes. Mark a point found after checking it in the game. The pin fades but remains visible in the same browser, so completed checks stay distinct on later raids.